ie8 fix

GameCube

How to make a video game console patch bay

Over the years you may have accumulated a lot of old video game consoles and, naturally, getting rid of them is not an option. After all, you've spent so much time with your beloved console. Like an old friend, full of memories and adventures, it's hard to let go.

Or maybe you're a collector who likes to play older games every now and then for the nostalgia. I'm in both camps. And unfortunately my television is not equipped with enough inputs to have all my game systems connected at once and ready to play at a moment's notice.

There is a solution to this problem! … Read more

Bask in the glow of Zelda: Wind Waker in HD

To enhance the appeal of the Wii U, Nintendo plans to re-release several cherished classics, including the epic The Legend of Zelda: The Wind Waker for GameCube, with snazzy high-definition graphics. Below, we present a set of images that show off the HD remastering of the game next to the original version that debuted in 2003.

Prepare yourself for lots of dynamic lighting and bloom when Wind Waker HD hits later this year. … Read more

Game consoles and the death of backward-compatibility: Why we don't care

Today's news from overseas about Nintendo's slightly redesigned and price-dropped Wii isn't much of a surprise, with the Wii U around the corner. Neither is the new Wii's dropping of backward-compatible support for the GameCube and its peripherals. In fact, it nearly comes as a footnote.

Honestly, some people might be shocked that the Wii can even play GameCube games at all. Those small discs, looking like giveaways from some '90s music magazine, slot into the current Wii's disc slot (even though DVDs won't work). Even the GameCube controllers--and other peripherals--plug in via a door on the side. That's generous of Nintendo, but hardly necessary. Unless you have a large collection of GameCube discs, most memorable Nintendo games are easily gotten via Virtual Console downloads, re-issued Wii-ified versions, or improved franchise sequels.

Do we care about backward-compatibility in our game consoles? Well, maybe we used to. It's getting harder and harder to care. Here's why.… Read more

Sifteo cubes promise revolutionary tabletop gameplay

LAS VEGAS--After being demonstrated as a concept almost two years ago at the TED conference, Sifteo cubes are gradually making their way toward becoming actual, shipping products.

Today, as the fledgling company got ready to demo the product at CES, it announced that it would soon be launching an Early Access Program that would give consumers the opportunity to buy its much-anticipated interactive cubes at a discounted price before they go on sale nationally in the fall.

Just what are Sifteo cubes? Well, that's a little difficult to explain, but they're basically a form of digital interactive tiles … Read more

Xbox birthday signals death of 5-year console cycle

When the Xbox 360 turned 5 years old this week with no known successor on the horizon, and no new imminent PlayStation or Wii either, it may well have signaled the demise of one of the video game industry's most longstanding truisms.

Since at least the mid-1980s, major console makers have generally come out with new models every five years or so. For example, the Nintendo Entertainment System (NES) came out in 1985, followed by the Super NES in 1991, the Nintendo 64 in 1996, the GameCube in 2001, and the Wii in 2006. Sony put out the first … Read more

Has Zelda franchise lost its way since Ocarina?

I have little doubt that at least some Nintendo fans have read that headline and are preparing to unleash comments in support of the Zelda franchise. But before that happens, hear me out.

I'll be the first to admit that I am, quite simply, one of the biggest Zelda fans around. I own the Ocarina of Time soundtrack (the songs are on my iPod), have played every Zelda game since the beginning, and firmly believe that it's the greatest work from Shigeru Miyamoto (yes, I believe it's a better franchise than Mario).

And perhaps that's why I have such strong feelings about the Zelda franchise and where it's headed as of late. See, I've been wanting to write this column for quite some time, but I decided that before I would, I should go back and play every Zelda game to its completion to ensure that my contention--that the franchise has lost its way--is strong.

Unfortunately, in my opinion, I believe it is.

I don't expect every Nintendo fan to agree, and I'm sure some Zelda fans are already upset with what I'm saying. But I'm hoping that you will see this for what it really is: a Zelda lover's hope for the future.… Read more

Nintendo faces ban on some Wii, GameCube controllers

Unless Nintendo complies with a federal judge's order by Thursday, the company will be faced with a ban on several of its controllers, Bloomberg reports.

A judge for the U.S. Court in the Eastern District of Texas failed to overturn a verdict entered against the Japanese video game maker on July 18. The company had been previously ordered to pay $21 million to Anascape, a Texas company that holds a patent on motion-sensitive controllers.

After declining to order a new trial as Nintendo had requested, Judge Ron Clark instead is scheduled to issue a ban on the sale … Read more

'Zelda: Twilight Princess' canned for GameCube?

As soon as it was announced that The Legend of Zelda: Twilight Princess would be a Wii launch title, the GameCube version, which started production back in early 2005, took a backseat. Now, it may not even finish the trip. Joystiq is reporting that major gaming retailers are not carrying what many believed would be the plucky li'l console's swan song (a similar rumor is making the rounds regarding the Japanese version, too). We here at Crave decided to conduct our own independent investigation--in other words, pester our local GameStop clerks--and found out that the title is still … Read more