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Learn to read the fun way

Super Why is an interactive, educational reading game for preschoolers based on the hit PBS Kids show of the same name, featuring (much to the delight of Super Why fans, no doubt) many of the original sounds, games, and characters from the show.

Super Why gives you four different character-narrated, touch-based games, each with a different task for kids: Super Why's Story Saver (picking one of three words to correctly complete a sentence), Princess Presto's Wands-Up Writing (identifying letters by sound to spell a word, then tracing those letters with your finger), Alpha Pig's Lickety Letter Hunt (… Read more

Study: 'Jet-fuel' crop success hinges on sites, seeds

Boeing's two-year study of jatropha-curcas agriculture in Brazil has found that location choice and strong seeds are the key to maximizing the crop's benefits, the company said today.

The jatropha-curcas plant has been under close scrutiny in recent years by scientists and companies because its olives yield an oil that can be made into an alternative jet fuel. The weedy plant can grow in adverse soil conditions. And in addition to yielding oil, it provides, like most plants, the secondary benefit of removing carbon from the atmosphere. Many have been trying to compare the carbon footprint of producing … Read more

EV pilot programs show sticking points

The initial results of pilot programs on plug-in electric vehicles may spook companies and create a vicious cycle of inefficiency when it comes to charging.

That's according to one of the topics covered in the "Changing the game: Plug-in electric vehicle pilots" report (PDF) released yesterday by technology consulting giant Accenture.

The Accenture report examined the recent data garnered from over 25 pilot programs scattered around the world that have been monitoring EVs and driver habits.

Overall the pilot programs found public charging stations have not yet been getting enough use to pay for themselves and their … Read more

Informed consumers conserve for cash, study says

People will significantly conserve electricity during peak demand if given price incentives and tools to modify usage, according to a new study.

Oklahoma Gas & Electric (OG&E), a utility company and a subsidiary of OGE Energy, announced this week the interim results of a study that was required as part of a $130 million grant from the American Reinvestment and Recovery Act. The utility used the grant to create a smart grid with 42,000 smart meters.

The study, conducted in conjunction with the Lawrence Berkley National Laboratory, consists of 3,000 OG&E consumers in Norman, … Read more

iPad loses significant share to Android tablets

Apple's iPad still reigns supreme among tablets, but its grip on the market is starting to loosen.

In the fourth quarter, Apple's tablet captured 75.3 percent of worldwide market share, easily besting Android-based devices' 21.6 percent share, according to market-research firm Strategy Analytics. However, those figures differ vastly from the third quarter when Apple had 95.5 percent share and Android had just 2.3 percent.

For 2010 overall, iPad's held 84.1 percent of the market, while Android devices accounted for 13.1 percent.

Despite the iPad's slip, Apple sold millions more in … Read more

Study: By 2030, world can run on renewables

Scientists from Stanford University and the University of California at Davis have crunched the numbers and come up with a plan for how the world might economically and feasibly make the move to renewable energy in the next 20 to 40 years.

In a two-part paper (Part 1 PDF, Part 2 PDF) published in the journal Energy Policy, Mark Z. Jacobson and Mark A. Delucchi show in great detail the who, what, where, and how of implementing a renewable energy-run world. It includes solutions to economic, material, and transport issues.

Jacobson, an atmospheric scientist and professor of civil and environmental … Read more

Study: Kindle tweets outpace Nook tweets 2 to 1

Both Amazon and Barnes & Noble don't report sales figures for their respective e-readers, the Nook and Kindle. But one company, Crimson Hexagon, has taken it upon itself to formulate some opinions about the e-reader market by charting and analyzing Twitter conversations for both the Nook and Kindle, as well as the iPad as an e-reader.

This is one of the studies you probably have to take with a grain of salt because there are some mixed messages in the report. For starters, the title of Crimson Hexagon's blog post for the study is, "Nook emerges as … Read more

LCD TV shipments expected to slow in 2011

LCD TV shipments will rise this year, but that growth won't be as high as it has been over the past few years, market research firm DisplaySearch predicts.

Global LCD TV shipments are expected to rise 13 percent in 2011 to 215 million units, DisplaySearch said Monday. In 2010, LCD TV shipments were up 31 percent compared to 2009, with 190 million units shipped for the year.

Even with more shipments, the LCD TV market's continuing price erosion will cause it to see its "first ever revenue decline," DisplaySearch claims. The researchers didn't say how … Read more

15 minutes of fame

Links from Friday's episode of Loaded:

Google releases its 2010 Zeitgeist with the year's fastest growing and most popular search terms

YouTube will now allow a select group of users to upload video longer than 15 minutes, which used to be the maximum time limit allowed

Yahoo revamps Yahoo Local

A new Pew Research study shows that only 8 percent of online Americans are on Twitter

Howard Stern renews his contract with Sirius XM Satellite Radio and will now be available on Sirius mobile phone apps

Mobile game revenue to top $11 billion by 2015

Mobile game revenue is expected to nearly double by 2015, Juniper Research predicted today.

According to the market researcher, mobile game revenue topped $6 billion last year. By 2015, Juniper predicts, that figure will be over $11 billion. However, the research firm noted that as time goes on, a shift will occur with revenue migrating from the "traditional pay-per-download model" to in-game purchases.

Juniper expects that by 2013, more revenue will be generated from in-game purchases than from actual downloads of mobile games. The research firm said "discoverability remains a problem for developers and publishers on some … Read more