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Baseball chief invites stiffer online-pharmacy laws

In the lingering fallout from a damning report on steroid use by Major League Baseball players, the sport's top executive is calling on Congress to help in leading a crackdown on Internet pharmacies.

"Sen. Mitchell's report identified the difficulties inherent in any attempt, whether by baseball, by other professional sports, or by the Olympics, to stop by itself the use of illegal performance-enhancing substances," MLB Commissioner Bud Selig told members of a U.S. House of Representatives panel at a hearing on the topic on Tuesday afternoon, according to prepared remarks (PDF). "We welcome your … Read more

MySpace takes a step toward safety

I've been writing about parenting and technology long enough for themes to begin to emerge. Like Lou Dobbs talking again and again about the "War on the Middle Class," I am going to keep following the evolving story about kids and online safety, and supporting the idea that "Safe Product Design is Good Product Design."

Monday's announcement that MySpace has unveiled a new safety plan, working in cooperation with 49 attorneys general, is a step in the right direction. However, it did draw the predictable criticism epitomized by this reader comment on The Social blog:

A Novel Idea...: reader comment from jltnol Posted on: January 14, 2008, 2:24 PM PST Story: MySpace agrees to social-networking safety plan

Why can't parents just do what the [sic] are supposed to do? Part of parenting is knowing what your kids are up to all the time.

If you can't do it then hire a baby sitter who can.

You need a license to drive and a license to fish, but anybody can have a child.

Go Figure.

Wonderful! Another chance to hone my argument against such an unrealistic point of view. This is like saying, "You had a kid, so it's your job to drive safely. Why should car makers have to provide seat belts and antilock brakes? If you don't like it, don't drive at all."

Parents can't know exactly what their kids are up to at all times, especially when the category "kids" includes teenagers. In fact, I bet that if I told you that I maintained absolute surveillance on a 15-year-old at all times, you'd think I was a paranoid, hyperinvolved parent.… Read more

CES 2008: Home video wrap-up

What was arguably the biggest story of CES 2008 occurred three days before the show actually opened for business: Warner Home Video went Blu-ray exclusive, leaving just Paramount and Universal (and smaller DreamWorks) as exclusive HD DVD content partners. Indeed, in the days since, the issue of those studios following Warner's lead seems to be one of when, not if. Blu-ray seems on the verge of a complete victory in the HD disc format war to become the high-def successor to DVD. As a result, combo players--including a newly announced model from Samsung--were greeted more by yawns than … Read more

'Re-Mission' is a video game with a vital purpose

At first glance, Re-Mission comes across as a stylishly produced, anime-influenced video game. But the targets in question are cancer cells, which the character Roxxi the nanobot blasts with the Chemoblaster, the Radiation Gun, and the Antibiotic Rocket.

Re-Mission is specifically designed as a health improvement intervention for teens and young adults who have cancer. Game producers at HopeLab start with a desired health outcome, and then reverse engineer a game that encourages positive behaviors, adding motivation and fun into something as scary as a kid's battle against cancer.

HopeLab Vice President Ellen LaPointe spoke at the Sandbox SummitRead more

Is Omnidrive down for good?

We got an e-mail earlier today from a Webware reader and Omnidrive user who told us the online storage service has been out since early this morning. We sleuthed around a little and tried to get in touch with Omnidrive CEO Nik Cubrilovic, whose personal blog is also down, although we've heard nothing back yet. As of publishing this, the service is still down.

Last month Read/WriteWeb broke a story about the online storage service heading to the mythical Internet deadpool after picking up on a flurry of unresolved technical difficulties that had been listed in the officialRead more

Samsung adds Vongo support to P2

Although it's barely creeping into the mainstream consciousness, I'm a big fan of music subscription services. All you can eat for less than the price of your average CD--what's not to like? Sadly, the average music listener usually has trouble reconciling the concept of "renting" with the music medium.

The same is not true when it comes to video services, which is why Vongo has the right idea. Pay a monthly fee of $9.99--less than the cost of your average DVD--for unlimited online access to a growing digital movie library. And if you happen … Read more

Net users are becoming their own reputation managers

With everyone becoming a producer in the YouTube age, self-branding ("The Brand Called You") has evolved from a fancy to a necessity.

Andy Warhol's 15 minutes of fame have shrunk to 5 seconds of microfame, and in the contained public arena of social networks, amateur paparazzi--thanks to the viral nature of social media--have the power to grant celebrity status. That, in a nutshell, is the thesis of Clive Thompson's poignant piece for Wired on the rise of "microcelebrities."

As Facebook walls make personal communications open to the rest of your trusted network, even your … Read more

doof: Converging gaming and social networking

Doof, says company spokesman Devang Chouhan, is all about "playing games and meeting people" -- in other words: fun. The UK-based "social gaming" start-up aims to mesh aspects of multi-layer online gaming with social networking, providing a highly personalized and visually rich user experience based on the Flex technology.

Liad Shababo, founder of doof, explains: "When we came up with the idea for doof we quickly realised there was nothing like it in the market, and there was a real hunger among social networkers for something new. We have spent months working to perfect the … Read more

Christmas hits, and lumps of coal?

The buying is done, the presents have been unwrapped, the after-sales have yet to begin. I've dragged myself out of my Christmas-dinner-induced food coma long enough to ask which Christmas gadgets were hits, and which were disappointing lumps of coal?

Good thing this is a family blog because most of our gadgets were toys. Our 8-year old loved the WowWee Flytech Radio Control Dragonfly. She was able to overlook the fact that this toy was marketed to boys. After all, who wouldn't love a dragonfly? I spent the day wondering whether we'd make our way up the learning curve to work the controller before the dragonfly self-destructed during normal use. Yes, the dragonfly has to be ultralight, but with a styrofoam body and plastic fasteners (key elements that repeatedly popped off on "landing") we'll be lucky if the dragonfly lasts until New Year's Day. I was truly unimpressed by the remote control's engineering, particularly the connection between the remote's power cord and the dragonfly's body. The microscopic connection was hard to see and difficult to engage. Within a couple of hours I had to straighten out the connector pins. The good news is that dragonfly does fly, and one one spectacular run I actually got it stuck on our house's roof. My bad--thankfully we were able to back it out of the gutter via remote. My daughter is thrilled with the toy. I found it disappointing but maybe that's because at $40 a pop I am wondering how many minutes of fun we'll get out of this purchase. … Read more

Jango: refreshingly simple online radio

When I first read about Jango in an alumni update from my alma mater (go Ephs), my first thought was "how many more streaming online music services does the world need?" We've already got Last.fm, Pandora, Slacker, iLike, Imeem, Ezmo...can I stop now?

But Jango offers a refreshingly clear and simple take on the theme. As with many of these services, you start by entering a favorite artist's name...and a song starts playing. You don't need to sign in, download any software, invite friends, choose other favorite artists, or let anything connect … Read more