The blogosphere is abuzz over an Associated Press investigative article this past Friday on the subject of Comcast's BitTorrent filtering. Briefly, there were a number of articles in early September which alleged that Comcast was using some fairly sneaky techniques to throttle BitTorrent traffic on its network. Comcast, of course, denied any such behavior. It took a month and a half, but both a mainstream media news organization as well as the Electronic Frontier Foundation have tested and confirmed the previously reported claims. It turns out that Comcast is not only throttling BitTorrent, but Gnutella and, strangely, Lotus Notes … Read more
Thousands of representatives from international corporations, design firms, government entities, and institutions of higher education, spanning more than 35 countries around the world, attended the CONNECTING'07 World Design Congress last week in San Francisco, the largest and arguably most influential gathering of industrial designers to date.
Did it live up to its promise? The short answer is: yes and no. There were early warning signs for the "no": The opening ceremony was a long-winded and largely self-congratulatory celebration of the two organizing bodies, ICSID and IDSA. In his opening keynote, ICSID president Peter Zech set the tone … Read more
SAN FRANCISCO--Housework is a lot more fun with a battle axe and a couple of dwarves.
Chore Wars, a game shown off by noted game developer Jane McGonigal at the Web 2.0 Summit recently, gives users "experience" points for various household chores. Collecting those points then lets you advance your profile in the online game.
Swiffer the floor twice a week and get 20 points for charm, that sort of thing. You can also play for virtual gold doubloons. These can be exchanged for rewards, inside your own circle of friends. Earn 200 doubloons and you can … Read more
The evil Sanrio empire will stop at nothing in its quest for universal domination. As it continues its relentless assault by land and water, it is also manipulating the elements with such devious schemes as seizing our air supply. And now, as winter nears, it's commandeering our heat sources as well with the "Hello Kitty Space Heater"--an obvious ratcheting up from its USB lap warmer and other guerilla tactics.
If there's one thing you can be sure of about Jon "Neverdie" Jacobs, it's that he's always up to something crazy.
A couple of years ago, he became the first person to ever pay $100,000 for a virtual asset--a space station in Entropia Universe that he insists is profitable. More recently, he bought one of the valuable banking licenses in that virtual world, paying tens of thousands of dollars more for it.
Now, Jacobs' newest effort is a reality show that will focus on the finalists of the Massive Multiplayer Online World Championships. This, … Read more
It starts with the "zombie march." Then the "march booty swim," followed by the "shuffle ha slide" and the "hip n' roar."
Remember those phrases and you're on your way to becoming part of "Thrill the World," one woman's effort to get people around the globe to simultaneously perform the "Thriller" dance from the iconic Michael Jackson music video.
Peace and happiness are all well and good, but apparently not as enticing as a new Vaio.
In a just -released survey by the Consumer Electronics Association, computers topped respondents' holiday wish lists of top-five gifts--followed by peace and happiness, big-screen televisions, clothes and money.
Notably, the big-screen TV moved up in the 2007 survey to No. 3 from 11th in 2006. The teen wish list remained unchanged: clothes, MP3 players, video games, computers and cell phones (with international human rights way down the lineup, just under skateboards).
In its "14th Annual CE Holiday Purchase Patterns" study, the … Read more
I spent the last couple of days at the Virtual Worlds conference in San Jose, Calif., and one of the more interesting things I came across was the fact that on Tuesday about two dozen tech companies and other institutions gathered to discuss the idea of interoperability between all the various virtual worlds.
It's a very interesting idea. Whether it can work is very much up for debate. But you can read my story on the subject, which ran this morning on CNET News.com.
The question is: Can these worlds work together? Will the publishers agree to let … Read more
SAN JOSE, Calif.--I wrote earlier that I has asked the super-connected virtual worlds expert Jerry Paffendorf what the best thing he had seen at the Virtual Worlds conference here and that he had pointed me to inDuality.
Not long afterward, I ran into another friend, the also super-connected virtual worlds expert Eric Rice and asked him the same question. He pointed me to a technology called Movable Life, which he proudly said allowed him to run Second Life on his iPhone.
Well, I had to check that out. So a little later, I found my way over to the … Read more
SAN JOSE, Calif.--Can a legacy company known for polished storytelling stay relevant to a generation of kids growing used to telling their own stories?
That's the tough question for Paul Yanover, executive vice president and managing director of Disney Online, which runs Disney.com and the newly acquired virtual world Club Penguin. Yanover spoke here Wednesday at the Virtual Worlds conference and admitted that growing Disney's Internet properties is a work in progress. After all, one of the world's most popular brands for children ended up buying newcomer virtual world Club Penguin for $350 million this … Read more